Post by eramthgin on Jun 3, 2011 9:25:50 GMT -5
COMBAT CHANGES
-Take out Homing techs completely or make them partialy homing, as in it homes in to where the player was standing at the time of release.
-Freeze, take it out or make it last less time. Id rather see a tech hit me and bind me than some random unblockable skill.
...Either from the whole game or atleast from Arena and Tournaments...
Why? Theres no skill, theres no fun. Its a real time game that plays like a turn based one. The one with higher anything will win. DBZ is not like that.
EVENTS
Android Invasions, Majin Invasions, Alien Invasions, Invasions, etc... Every now and then it would be fun if some(Alot) of NPC's just came out of nowhere and and invade a planet and hunt its players. Good for exp and drops, tho you have no drops...which bring me to --> Change the Shards to give an amount and be consumable and not buyable. Increase NPC counts.
CASTLE WAR
Kinda like a guild house but bigger and no rooms. Only 1 in the game. Its empty when no one has ownership of it but the leader can buy equipment for it like weapons and defense barriors. The benefit of being the owner woudnt be that good, maybe some TP gains or something not OP. But bragging rights. The Invasion events could be also moved as a way for npcs to take over the castle and players would have to protect it. And have a kill count and the top three killers get some sort of reward. There are many ways you could set it up but all around im just pointing at something fun to do while we slowly die training to 50k lvl...
CURRENT GAME DESIGN
Train, Train, Train...Play?
The cap is huge, baba is unbalanced-> A lead will always lead. Realtime combat doesent feel real time. There's really not alot to do. And when there is, its just not that fun. The game guide could use some work. The sagas would be more fun if the dificulty at Each saga was random, maybe finally some team work? Who knows...
The Quickie!
Dont overcompensate by having levels but fun gameplay elements. Just because players cap their lvl means there shoudnt be more to do. There should be things to do to cap our levels, and fun things to keep playing when we all max out.
''Just because this is a BYOND world doesent mean it cant be a WoW place to be.''~David ;P Luv ya!
-Take out Homing techs completely or make them partialy homing, as in it homes in to where the player was standing at the time of release.
-Freeze, take it out or make it last less time. Id rather see a tech hit me and bind me than some random unblockable skill.
...Either from the whole game or atleast from Arena and Tournaments...
Why? Theres no skill, theres no fun. Its a real time game that plays like a turn based one. The one with higher anything will win. DBZ is not like that.
EVENTS
Android Invasions, Majin Invasions, Alien Invasions, Invasions, etc... Every now and then it would be fun if some(Alot) of NPC's just came out of nowhere and and invade a planet and hunt its players. Good for exp and drops, tho you have no drops...which bring me to --> Change the Shards to give an amount and be consumable and not buyable. Increase NPC counts.
CASTLE WAR
Kinda like a guild house but bigger and no rooms. Only 1 in the game. Its empty when no one has ownership of it but the leader can buy equipment for it like weapons and defense barriors. The benefit of being the owner woudnt be that good, maybe some TP gains or something not OP. But bragging rights. The Invasion events could be also moved as a way for npcs to take over the castle and players would have to protect it. And have a kill count and the top three killers get some sort of reward. There are many ways you could set it up but all around im just pointing at something fun to do while we slowly die training to 50k lvl...
CURRENT GAME DESIGN
Train, Train, Train...Play?
The cap is huge, baba is unbalanced-> A lead will always lead. Realtime combat doesent feel real time. There's really not alot to do. And when there is, its just not that fun. The game guide could use some work. The sagas would be more fun if the dificulty at Each saga was random, maybe finally some team work? Who knows...
The Quickie!
Dont overcompensate by having levels but fun gameplay elements. Just because players cap their lvl means there shoudnt be more to do. There should be things to do to cap our levels, and fun things to keep playing when we all max out.
''Just because this is a BYOND world doesent mean it cant be a WoW place to be.''~David ;P Luv ya!